Heaven Will Be Mine

"Joyride a mecha. Sext your enemies. Fight the pull of gravity."

Heaven Will Be Mine is a visual novel by Aevee Bee and Mia Schwartz (also known as Worst Girls). On her twitter, Aevee Bee describes the game as "If We Know the Devil was about awkward teen feelings, Heaven Will Be Mine will be about messy twentysomething feelings;a sequel to the theme." She has also stated that while the game will be in a different place, time and with new characters, it will tie in with the world of We Know the Devil, and players can learn more about the worlds they take place in.

Plot
In Heaven Will be Mine, players follow three pilots, Saturn, Luna-Terra, and Pluto as they fight for humanity's future in space in an "alternate 1980s space program." Choose between rivalries and romance in an eight day war for humanity for or against three other factions.

Gameplay
While playing the game, you can switch in between the perspectives of the three different main characters, in order to see different stories from different angles. The objective of Worst Girls in making the game was to have romance blossom through conflict, and players will have to make decisions between pursuing romance or a rivalry with fellow pilots.

Steam Description
It’s 1981, and the dream of a new home in space for all humanity is dead. After fighting for decades against an intangible and ephemeral existential threat from beyond the solar system, Earth command has declared the war effort a huge waste of time. The honeymoon is over, and a future of glittering cities across the solar system and cosmic battles between giant robots just isn’t going to happen. The outcome is clear: it’s time to come home.

But we don’t care. Giant robots may not make any sense. Celestial cities across the solar system are silly dreams. They are, however, extremely awesome. We, the girls who were raised in space, to be special and incredible and pave the way for a new future, aren’t giving up so easily. We’ve got invincible Ship-Selves for ferrying human bodies through time and space, and we have the weight and power to make a fantasy of the future real.

We’re not going out without a fight.

From the Creators of We Know The Devil

Heaven Will Be Mine is a queer science fiction mecha visual novel from the creators of queer cult horror visual novel We Know The Devil, about joyriding mecha, kissing your enemies, and fighting gravity’s pull. Follow three women piloting giant robots in the last days of an alternate 1980s space program fighting for humanity’s future—or ditching their jobs to make out with each other instead.

Experience the story from the perspective of three pilots bound by fate and gravity: veteran ace Luna-Terra, overwhelming super psychic Pluto, and hacker-hijacker Saturn as they fight across three different factions in an eight day war. Your choices decide if they become clandestine lovers or passionate rivals, and which faction’s ultimate plan for humanity’s fate in space and beyond will be realized. Win for your ideals or lose for love, and grasp heaven in your hands.

Co-Creators Aevee Bee, Founder of Mammonmachine: ZEAL and critic of games by and for weirdos, and illustrator & cartoonist Mia Schwartz reprise their roles as writer and artist respectively, Alec Lambert (We Know The Devil) returns with a surreal and cosmic soundtrack of lo-fi, deep tech electronics and Christopher Simon joins the team with gorgeous retro UI aesthetics. Developed in collaboration with Pillow Fight.

Features

 * Multiple Playable Protagonists: Watch the narrative unfold from the perspective of one of the three main characters.
 * A Battle For The Fate Of Space: Your choices determine which of three factions will emerge victorious and determine the fate of space—but if you just pick based on who you wanna kiss, we won’t get mad.
 * A Rich World To Explore: Look through chat logs and emails to understand the rise and fall of the space program, and the end of their many dreams.

Presskit Description
Heaven Will Be Mine is a new Visual Novel about joyriding giant robots, kissing your enemies, and fighting gravity’s pull, from the creators of the queer cult horror game We Know The Devil. Follow three mecha pilots in the last days of an alternate 1980s space program as they fight for humanity’s future—or ditch their jobs to make out with each other instead. Experience the story from the perspective of three pilots bound by fate and gravity: veteran ace Luna-Terra, overwhelming super-psychic Pluto, and hacker-hijacker Saturn as they fight across three different factions over the course of an eight day war. Your choices determine the dynamics of the three's relationships with each other, their entangled past, and which faction’s ultimate plan for humanity’s fate in space and beyond will be realized. Win for idealism or lose for love, and grasp heaven in your hands.

Trivia

 * Schwartz and Bee have described the game as like "lesbian yaoi," in the sense that the relationships are overtly sexual and can be intense and have lots of conflict.
 * In this regard, they say they draw inspiration from Gundam, but also large aspects of the Gundam fandom and the fan-made content about relationships between pilots.